![]() ![]() In the game Totemism is the state religion of all North American Native states and it is present in most of the North American continent. Those who share a totem animal form clans, and consider one-another family. Totemistic belief teaches that every individual has a spiritual kinship with an animal, the totem. Fetishist (Western Africa) = Mossi, Oyo, Benin, Kano, Zazzau, etc.Fetishist (Southern Africa) = Loango, Kongo, Luba, Buha, Mutapa, Maravi, etc.Fetishist (Madagascar) = Sakalava, Imerina, Betsimisaraka, Mahafaly.The available cults and their bonuses are: Although Flexible Cult can be taken with Build Shrines for Heirs There is a Build Shrines for Heirs estate privilege which lets you choose a cult for you heir which gives you half the benefit of the chosen cult in addition to the normal benefit of your ruler’s cult.Įmbrace Singular Cult can’t be taken with Flexible Cult or Build Shrines for Heirs. Alternatively, the Flexible Cult privilege lets a nation change a cult more than once in a lifespan of a ruler, every 20 years, at the cost of 25 legitimacy. This will stop your rulers from causing stability loss upon their deaths, but with this privilege, you can only change cults via a decision that can be taken once every 50 years which also causes a stability hit. Note that the estate Embrace Singular Cult estate privilege, if granted, will appoint a primary cult, giving you twice the normal benefit of a cult. owning a province of a different religionĪll but the first option happens through events which have an MTTH of 36 months.bordering Fetishist nations which are following a cult (not for cults of other religions).bordering and allying nations of other religions. ![]() battling nations of other religions or fetishist countries which have unlocked that cult.Additional cults beyond the initial three are unlocked via: Each fetishist nation starts the game with three cults available to them, the exact options depend on the nation's starting location. The cult provides unique bonus modifiers and events until the ruler dies. In the game most of Africa is classified as Fetishist.Īvailable only with the Rights of Man DLC enabled.įetishist nations each choose a cult to follow every time a new ruler takes charge of the nation. These religions often feature a veneration for ancestors, use of magic and traditional medicine. Fetishism covers a very wide range of indigenous African religions. ![]()
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